Latest Posts in App Development
Unity Cooldown Timer Script Tutorial
I wrote a tutorial a few years ago for creating a cooldown timer in unity. While that version worked fine, I’ve decided to update the tutorial and script with a more robust version that better suits unity. This cooldown timer is designed to be used for anything from abilities, monster
Unit Testing in Unity
I consider automated tests to be a cornerstone of building high quality software. Testing should be taken seriously in all aspects of software development and creating games in Unity should be no exception. In this tutorial I’ll focus on the unit testing aspect of test driven development (TDD). I’ve found
Unity Cloud Build Tutorial and Review
Cloud Build is a service that Unity offers that allows the automatic build, deploy, and testing of your games. I’ve been using it for over a year now and it’s one of the better solutions for continuous deployment on the Unity platform. In this tutorial I will go over steps
Finding World Height and Width from Camera in Unity
I saw this question pop up a few times on the forums recently so thought I’d share a quick tip on how to easily do this. The question is “How do I find the height and width in WORLD units that is visible in the current camera view”. It’s actually
Scaling Unity Particles With Transform
I was adding some particles to my Unity prototype and found myself unable to do any scaling of the particles using the game object’s transform. I wanted to programmatically scale them through the parent, but it seemed like the particle system was not affected by transform scale. After some digging,
Simple State Machines
Quite commonly game state machines are designed to be overly complex and hard to understand. As the game expands, they become larger and harder to follow. Somehow the game still magically works and most of the time nothing is done to simplify it. Generally most games revolve around a few
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